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breakthegame

A word or two about Quality Assurance in games

Automation for Heroes of Paragon: Part 1 – Tutorial

As I mentioned in my post about best practices, automating the early stages in the game is crucial for me. I’ll share how I use Appium with Image Recognition to make sure everything works fine in the tutorial of Heroes of Paragon.

Continue reading “Automation for Heroes of Paragon: Part 1 – Tutorial”

My take on best practices in mobile F2P game testing

Here are some general rules I’ve noted while testing Vikings Gone Wild and Heroes of Paragon.

 I am writing this post with mobile f2p games in mind, but you can apply most of these notes to any other kind of game you’re testing. Continue reading “My take on best practices in mobile F2P game testing”

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