I have been working in the game industry since 2013.

I started as a QA Tester in a company focused completely on mobile gaming – there was some Android, but mostly mini-games for J2ME feature phones. After few months I became a Team Lead, learning the perks and perils of managing a team of testers.

All of that has led me to my next job, which was being a QA Lead at EVERYDAYiPLAY. I joined the team when it was about to start working on a new game, but I was assigned to their first project for a long time – Vikings Gone Wild (available on FacebookiOS & Android).

Later on, I was responsible for testing the company’s next game – Heroes of Paragon, which has been released in December (FacebookiOSAndroid).

Now I work in Software Quality Assurance outside of game development industry, but I still offer my services in game testing as a freelancer.

You can follow me on Twitter.